Concept Character
Had not been traveling lately. So i pick my pencil and begin to brain storm for character. I finally come out something like this. I gona make this my first low poly character and will be zbrushing most of the detail.
Will try to make the poly count range from 5k to 9k tris. In this model, i hope to achieve a ingame model as well as cinematic model. This time round i should still be using the old school way, model then sculpt. So i can control the topo in max.
I been trying to figure out how to use the retopology in Zbrush. It dun seem to be work good for me. It will be cool if i can get the hang of this retopology thingy. For now, i will be doing up my first game model. Will be posting the WIP.
Heres the concept. I not sure wat name i should give her. I doing her base some criteria like fire elementalist, mage and etc.
Will try to make the poly count range from 5k to 9k tris. In this model, i hope to achieve a ingame model as well as cinematic model. This time round i should still be using the old school way, model then sculpt. So i can control the topo in max.
I been trying to figure out how to use the retopology in Zbrush. It dun seem to be work good for me. It will be cool if i can get the hang of this retopology thingy. For now, i will be doing up my first game model. Will be posting the WIP.
Heres the concept. I not sure wat name i should give her. I doing her base some criteria like fire elementalist, mage and etc.
4 comments:
love the white coat!!!! but don't really like the face ^^
hehe noted! will try to make it more kawaii!! hehe
I don't think it is your style to make it more kawaii.. he he he. Looking at your drawings reminds me of US-based comics, not mangas. Anyway the face depends on her characteristic. Maybe it suits her, maybe not ^^
hehe i doing the 3d model now. Once i got something decent i will post soon. XD
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